Kinematic method
in dynamical geometry

The interactive figures on these web pages correspond to the figures in the paper "The kinematic method and the Geometer's Sketchpad in geometrical problems", written by Dr. Alfinio Flores, to be published by the International Journal of Computers for Mathematical Learning.

Abstract
Segments of dynamical geometrical figures are considered as changing vectors. Using relationships between the velocities of the endpoints of those vectors, relations between the vectors are established using the kinematic method.


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Sample Figure

Instructions
  • Click and drag on red points to move them.
  • Click on buttons (when displayed) inside the sketch to cause objects to move, or new objects to appear and disappear. (If a button stays down when you click it, you can click a second time to release it.)
  • When objects are animating or moving, press '>' to speed up motion or '<' to slow it down.
  • Press 'r' on your keyboard to reset the sketch to its initial configuration.
  • If the screen becomes cluttered with traced objects, click the red 'X' (when displayed) in the lower-right corner to clear the traces.


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